Gameloom checks your idea against real games and postmortems,
then shows what could work, what could fail and what to change.
Gameloom is a game concept validation platform. You describe the game; it compares your idea with what actually happened to games like it and returns a scored, cited verdict.
A paragraph, a pitch slide or a full GDD. Gameloom reads genre, audience, mechanics, monetisation and platform, and asks for what is missing.
350,000+ shipped games and 10,000+ postmortems, matched on design rather than on name.
What is strong, what is risky, who you are really competing with, whether the market and the scope are there. Every point with its evidence.
A score out of 100, broken into five pillars, each with the evidence that moved it. Not enough to judge? It says so and shows what to add.
Improve the concept in Gameloom, fork a variant or two, re-score and watch the number move. Export the brief and make the call.
Every concept is scored on the same five questions: do people want it, is it a cool idea, will it make money, can you build it, will it last. Each pillar shows the state of the evidence behind it.
Every day we capture the market signals that cannot be back-filled later.
Every game we track is broken down into the design facts that form its GameDNA.
Your concept lands among its nearest games, and their outcomes, player sentiment and what lasted are read into the score.
One score, the same shape every time, with the evidence still attached.
From first concept to long-tail revenue.
Validate before you build
AI-guided concept development, Monte Carlo simulation for economy stress-testing, 5-pillar feasibility scoring with cited evidence, and regional market prioritisation with launch sequencing.

Gameloom for Unity is a free Editor package: paste a concept or a GDD, pick a platform, and get comparables, pricing, player sentiment and the games like yours that died. No account, no API key, nothing added to your builds.
Open Window > Gameloom, paste a concept or upload a GDD as .txt or .md, pick your target platform, and analyse. It docks like any other panel.
Comparable titles that actually shipped with their outcomes and stats, genre and platform pricing, player sentiment across the cohort, and the games like yours that died along with why.
Anonymous and free. Editor-only, so nothing is added to your player builds, and it reads the design text you submit, never your scenes, scripts or assets.
A paragraph is enough to start. Score it free, see what the market did to games like it, then strengthen it in Gameloom and carry the evidence through to launch.