LiveGameloom for Unity is live on the Unity Asset Store. Validate a concept inside the Editor, free.See what it does
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    Analysis, frameworks, and strategic thinking for studios navigating modern game development.

    Fueling the Loom: Why Fuel Ventures Is Backing Gameloom
    news
    Fueling the Loom: Why Fuel Ventures Is Backing Gameloom

    Fuel Ventures has joined Gameloom as our seed investor, helping us accelerate our vision of building the world's leading game concept validation platform.

    Aug 25, 2026 · 3 min read
    Gameloom for Unity: Validate a Game Concept Inside the Editor
    Game concept
    Gameloom for Unity: Validate a Game Concept Inside the Editor

    Gameloom MCP is on the Unity Asset Store. Describe a concept or upload a GDD, pick a platform, and get an evidence-backed read in about a minute: comparable games that shipped, what they charged, how players reacted, and which of them died and why. No account, no API key.

    Aug 13, 2026 · 9 min read
    The 2026 Mobile Genre Shift: What the Revenue Data Shows
    Mobile games
    The 2026 Mobile Genre Shift: What the Revenue Data Shows

    Genre is the first real bet you place, usually before a line of code exists. It is also one of the most expensive to get wrong because the category you pick decides who you compete with, how players expect to pay, what an install is worth, and how long a title keeps earning after launch.

    Aug 6, 2026 · 8 min read
    What Is Game Intelligence? The New Category for Studio Decision-Making
    Game intelligence
    What Is Game Intelligence? The New Category for Studio Decision-Making

    Game intelligence is the discipline of using structured evidence such as market data, audience signals, comparable post-mortems, and economy simulation to make better studio decisions before significant capital is committed.

    Jul 29, 2026 · 13 min read
    Why Indie Games Fail: 7 Patterns From Public Post-Mortems
    Game design
    Why Indie Games Fail: 7 Patterns From Public Post-Mortems

    Most failed indie games weren't built badly. They were built in the wrong direction. Seven patterns from public post-mortems, and how to spot each one early.

    Jul 23, 2026 · 16 min read
    Gaming Industry Statistics 2026: Genre Saturation, Revenue, and Underserved Markets
    Game industry
    Gaming Industry Statistics 2026: Genre Saturation, Revenue, and Underserved Markets

    Newzoo forecasts $208.2 billion in global games revenue for 2026, following $197 billion in 2025, which grew 7.5% year on year. Mobile leads at roughly $108 billion, console sits near $45 billion, and PC at $43 billion is the fastest growing of the three at +10.4%.

    Jul 15, 2026 · 18 min read
    How to Pitch a Game to Publishers: Anatomy of a Pitch That Wins
    Game publishing
    How to Pitch a Game to Publishers: Anatomy of a Pitch That Wins

    To pitch a game to a publisher, you have to show three things fast: A game that is clearly fun, Proof that players already want it, and a credible plan to ship it on budget

    Jul 9, 2026 · 12 min read
    How to Stress-Test a Game Economy: Methods & Metrics
    Game Economy
    How to Stress-Test a Game Economy: Methods & Metrics

    This guide is for designers, economy designers, and product leads who need to pressure-test an economy before it goes live.It covers what to test, the step-by-step method, the metrics that matter, and the mistakes that sink otherwise good games.

    Jul 2, 2026 · 11 min read
    Game Concept Validation: A 5-Pillar Scorecard for Indie Studios
    game concept
    Game Concept Validation: A 5-Pillar Scorecard for Indie Studios

    Game concept validation is the structured process of testing whether a game idea has commercial viability, audience demand, and production feasibility before significant capital is committed.

    Jun 24, 2026 · 14 min read
    Why Most Game Ideas Fail Before They Even Start - And How to Spot It Early
    Game design
    Why Most Game Ideas Fail Before They Even Start - And How to Spot It Early

    Most games fail at the idea stage, not launch. gameloom is an intelligence layer that lets studios validate concepts against 200k+ games and 10k+ postmortems before spending millions.

    May 14, 2026 · 4 min read
    AI agents
    AI Agents Are Transforming Game Development in 2026. The Question Is: Are You Ready?

    AI in game dev shifts from creating assets to making decisions. gameloom is a game-intelligence agent that pressure-tests concepts, economies and monetisation before studios build.

    Apr 2, 2026 · 5 min read
    Game intelligence
    Introducing gameloom: The Intelligence Layer the Games Industry Has Been Missing

    Game studios bet $20M+ and years on instinct, with analytics that only kick in after launch. gameloom is the intelligence layer for games, validating ideas before they're built.

    Mar 25, 2026 · 4 min read
    Get started

    A paragraph is enough to start. Score it free, see what the market did to games like it, then strengthen it in Gameloom and carry the evidence through to launch.